The Blessings skill tree grants the prophet grants mutually exclusive auras that affect the prophet and allies. The Sancification skill tree focuses on defensive and purification skills. The Judgment skill tree provides for damaging skills, including those of the plagues. The prophet is a priest-like character that can bring down the judgements of God on his or her enemies. The three skill tiers are Archery, Hunting and Survival. The archer is a ranger that focuses on ranged attacks using the bow and crossbow. Although not possible to permanently shapeshift, the druid will use skills to attack as a werewolf temporarily. The druid class focuses on the three skill tiers of Shapeshifting, Nature and Summoning. ![]() The Trap skills focus on bombs, traps and sentries. The Toxin tree has mostly poison based skills. The Martial skills focus on physical and stealth based skills. The assassin has Martial, Toxin and Trap skills. I did a full run through with a hybrid traps/shuriken build and I'm happy with it. There may be some more tweaks and bug fixes if needed, but I do not plan to do any more work on this class. The choice weapons of the Assassin include claws, swords and throwing knives.Īssassin is done and balanced. The Assassin skills are based on surprise attacks, poison damage and laying traps. In addition to the Monk, this mod provides an Assassin class. The sun skills focus on fire damage and the moon skills focus ice damage as well as improved health and survivability. The martial skills focus on bare handed combat. The monk has Martial, Sun and Moon skills. Monk is considered done at this point but items may be changed or balancing as needed. Included in this is my Monk class that was published first as a separate mod. The latest versions of the mod and information can be found on the Steam Workshop: Note that these mods are not compatible with other mods that provide classes with the same names (like a monk class). Torchlight 2 is available now for Windows PC.Archer, Assassin, Blighted One, Druid, Monk, Prophet and Psion classes for use with or without the SynergiesMod.įor the Synergies version (DrewSynClasses.mod), it needs to be loaded before the SynergiesMOD in order to work correctly. Some additional new dungeons in New Game plus modes in large overworld areaįor the full list of patch notes, click this link.Ĭheck out the first 20 minutes of the game, below (apologies for the sound quality, this video was captured a while back!) and then go buy it!.The NetherRealm tileset – new NetherRealm dungeons can be found via portals throughout the world.So, on top of all of this information, there’s some new content, too! If you’re new to modding, then Runic Games have put together a handy “how to” guide, for getting started – available here. If you’re the kind of player who likes to create mods, rather than play other people’s mods, you can publish directly to Steam Workshop when you compile it, making it available immediately, which is nice. The game will then restart, sync them, and start again. ![]() You can even filter online games by mod combination, and then with a simple, single button click, subscribe to those mods. What this means is that Torchlight 2 now fully supports Steam Workshop, and a new launcher will synchronize any mods you have subscribed to, and also lets you customise their activation state and loading priority. ![]() It feels like quite a while ago that the fantastic Torchlight II was released to critical acclaim, and now after “must packaging, tweaking and testing”, Runic Games are ready to roll out the Torchlight editor.
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